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Less smoke at touchdown

Started by Wolkenschreck, November 14, 2019, 12:33:01 PM

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Wolkenschreck

Changing more and more of my traffic to OCI I can not stress enough how much I like it. It still amazes me what a powerful and convenient software you have developed and it is still getting better and better. Thank you for this fantastic piece of freeware!

A small issue that bugs me from time to time is the exaggerate smoke effect during touchdown. This is probably a question of personal taste but for me it looks like half of the tire is transformed into new runway skid marks during landing. For my own traffic, I have changed the smoke effect to a a more subtle effect (i.e., fx_tchdwn_s). Would it be possible to do the same with OCI? Or at least exclude the effet section from SimObject updates (like it is done for AI Lights Reborn)?

Current setting:
[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn, 1

My setting with fx_tchdwn_s:
[Effects]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn_s, 1

Thanks and best,
Christoph
Christoph



My AFCAD Projects: EDDB|EDDF|EDDP|EFHK|EGGP|KBUR|KSDF|LFLL|LIRN|LOWS|LPPT|MMUN|ZBAA
Working on: LLBG|LOWW|LSGG