Workaround for MDLX files in Microsoft Flight Simulator Sim Update 5 (HF1)

First of all, a huge welcome to Aerosoft for joining the AI Traffic party in MSFS, Simple Traffic is a great product for XBOX users and users that just want traffic in their Sim and do not care about the details provided by the current AIG AI Manager Beta. With the release of now two…
Today we will have a look at the handcrafted Airports of World Update 9 in MSFS. The airports have been checked against the basic design guidelines required to handle AI Traffic at these airports. LICJ – Palermo Airport Taxiway-/Path Network There seems to a Hold Short issue at Runway 25, causing AI to stop at…
Today we will have a look at the handcrafted Airports of World Update 2 in MSFS. The airports have been checked against the basic design guidelines required to handle AI Traffic at these airports. KATL – Atlanta International Taxiway-/Path Network There is a major issue at the Airport (since release) that is preventing AI from…
Today we will have a look at the handcrafted Airports of World Update 11 in MSFS. The airports have been checked against the basic design guidelines required to handle AI Traffic at these airports. CYBD – Bella Coola Airport Taxiway-/Path Network The airport has a basic taxiway-network allowing airplanes to taxi around. There is no…
It took quite some time – longer than I have hoped and initial planed – but now we are proud to present you with the latest AI Manager Update and a full set of model updates for MSFS. AI Manager As already mentioned in the Development Updates from the past we have focused on the…
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hello. i have made a test, and fsx converted model work well, but, as you have said, the MSFS has a CTD when more than 12 model are injected.
its strange: why should they want to let load only that number?
thanks for your testing!